vengeant cascade nerf. If you wanted to play a Nimis build in 3. vengeant cascade nerf

 
If you wanted to play a Nimis build in 3vengeant cascade nerf  Rings are a great source of Attributes or Resistances and these are stats are generally interchangeable with your Belt and Gloves

I'm predicting Bloodnotch will take a hit too, though hopefully they don't completely destroy it; that would go against the point of their entire unique jewel rework. Return has fourth priority for projectile behaviors, preceded by pierce, fork and chain. Vengeant Cascade nerf halved the DPS of Molten Strike. In case of Vengeant Cascade and Sniper's Mark, you need to stand almost right on top of the boss to double your amount of hits. The Vengeant Cascade is a really nice annoint which I guess we needed since totems now also die when you die. I think instead of the impending nerf to it that projectiles returning should be treated like chance to deal double damage. I'd swap to either panopticon if youre sticking with tornado shot, or vengeant cascade if you swap to lightning arrow for amulet annoint. Whoever recommended vengeant cascade, is an MVP. Maybe deadeye gets the necro/sabo treatment though to open up bow build diversity. We loose a lot of power regarding to Crucible. It already has good damage which is amplified by the pool of speed buffs and my survival is good but it's better with the mods stolen. Losing vengeant cascade hurts, but LA is still league start-able. This bingo card has a free space and 24 words: Vengeant Cascade nerf, Poison nerf, Melee forgotten again, Crucible not going core, Gladiator Not Reworked, Last POE 1 League confirmed, No new skills, Nimis nerf, 5ways Nerf (thanks empy), No ultimatum, somehow no info in a 2hr keynote, boneshatter nerf, atlas passive nerf, expedition quant nerf, 30+. 2nd demo video for my Lightning Strike Raider in 3. Reply reply LamboDiabloSVTT • I annointed Master of Force for the extra 10% overwhelm, since i do full physical damage. Sorry it took a while to update, but with the changes to "Vengeant Cascade", and with no first hand experience with how "Returning Projectiles Support" would work, I didn't know if the build would still be viable or not. Panopticon is currently 1 amber 2 gold, my guess is it changed with the Vengeant Cascade nerf this league. This change is quite bad for this build imho because on some tougher bosses it was nice to see the totems hammer the life bar away when my char died. VC legit made it deal double damage from balls. We're probably all in the minority. It has to be a projectile that 'runs out' of pierces, forks and chains. You lose shock, but gain chill/freeze, or brittle. [last edit] And I guess voidfletcher is basically just a statstick type quiver, the flat extra cold damage is nice. 22 due to Vengeant Cascade Nerf and Removal of Crucible Bows, no league start meta change, best scaling league starter build with endless upgrades, easy ranged playstyle, fastest map clearing league starter, great single target damage with Artillery Ballista. Ubiquity97 • 5 mo. Got the oils ready, got a lead sprinkler with the additional str stack node. At level 20 with 50 quality, this gem gives 100% more damage, 35% AOE, and 40% less attack speed. For Sa by default the thorns do not return. LA, Ice Shot, KB do not explode on top of you even when you offscreen them, so not like nimis. I ran the exact strategy last league (with Exarch influence) to level 100, and it was overkill even without ballistas and with a far worse bow. I can't remember the last time I've had this much fun. They spin in a circle on the ground and if you can launch it into the center of a boss, all 22 hits (arrow + explosion) can hit the target. 2. Last edited by mb131rc on Aug 28, 2023, 4:22:09 PM. At close range you will lose damage compared to no point blank and point blank and at long range you will lose dps compared to no far shot or far shot. The main factors why Venom Gyre is better is better AoE and boss-area coverage and infinit flask charges (precision watcher's eye), which allow you to pick Assassin over PF. Returning Projectile Support now replaces Added Cold Damage Support for Lightning Arrow and Ice Shot. If you decide to use Assassin's Mark instead, staying close-ish to the boss will be enough. - The Vengeant Cascade Anointed Notable Passive Skill no longer provides 15% increased Projectile Speed, "Attack Projectiles Return to you", or "Returning Projectiles Pierce all Targets. Some skills can shotgun even with multiple projectiles, but those are. It took them far too long to make impactful changes to seismic trap. Went in blind with Vengeant Cascade on Cobra Lash. Broken Interaction With Voidfletcher and Vengeant Cascade | 3. Join. Everything else is 3% or lower. . 0:00 Intro. Do you think vengeant cascade anoint or the 20% qual anomalous faster projectiles 60% return will work for skele mages? If so, that is a crazy buff. I've been doing juicy 100% life legion / essence farming with panopticon, and swapping to vengeant feels like i doubled my damage. b) Vengeant Cascade for better clearing c)True Strike for more balanced dps d)Lust for Carnage for more leeching. I am playing fb trickster with HH atm. That allows for 8 totems, Watchtower annoint, Vengeant Cascade annoint and getting Panopticon from the Impossible Escape. 14 Standard. Quote this Post. Vegeant Cascade is cool but if the first click didn’t clear the second one. In Crucible (3. Especially for essence mobs, as the ones with 5+ essence felt like theyd kill my totems as soon as they were summoned. Posted by mb131rc on Aug 28, 2023, 3:44:03 PM. One last thing to consider, vengeant cascade will be dead at the end of the league. Now it just returns to you for a distance that depends on proj speed. 21 we got +2 arrow and Vengeant Cascade. But Vengeant Cascade is cheap as free so that kind of power available to everyone at league start would be busted. Claw's not that great, so probably 4~5mil dps assuming 1 hit + 3 proj + 5% shock; also getting bit extra st dps from tornado. You basically click 1 button and the whole screen explodes. In this article, we will delve into the details of Vengeant Cascade, its widespread usage, the. Ek ignite ele is amazing with HH. 21 league, we were introduced with the mod"Vaal Volcanic Fissure and Vaal Molten Strike have 80% reduced Soul Gain Prevention Duration"This mod is available in One-handed melee weapon, Two-handed melee weapon, and Shield. 3. Member. (patch note did not have kinetic blast change so we think it's a bug) please. Other things you are missing: At least 5 levels (you are level 90 and this is a very point-intensive build). Edit: I'm dumb, it's a yes in 1) erpunkt • 6 mo. Projectiles Return to you. Vengeance Trigger, Attack, AoE, Physical, Melee Level: (1-20) Cooldown Time: 1. Related Topics Path of Exile Action role-playing game Hack and slash Role-playing video game Action game Gaming comments sorted by Best Top New Controversial Q&A Add a Comment ReipTaim • Additional comment actions. Classic has RNG and for someone 150 health you would need 2/3 in the head while a shorty can one shot with 1 bullet at 150 health. 3. Projectiles return by itself looks cool, I would not remove it from the game, but it can be made optional for certain builds. Suppose there's a boss that I'm hitting with the melee hit and it generates a bunch of projectiles behind it. this was before all the strike range, extra targets and all the nice changes to the passive tree. On both Eater of Worlds and Shaper it felt like my dps was far lower than it should be and I did not see the visual effect of my blades returning to me. Seismic is way, way worse this league. The same goes for later in the game: In. Also vengeant cascade has been buffed and works very well with lightning arrow. It seems that people want you to nerf other people's shit, just not their own. Get exactly ONE pierce on it (say, from a Penetrating Arrow Quiver). Projectiles no longer return to you, they return to the other side of the screen. Vengeant Cascade is the most fun I've had in a long while. Vengeant Cascade is a notable passive skill that increases projectile speed to projectiles that return . Quote this Post. Toxic Rain (either selfcast or ballistas) Have good clear good dmg good sustain good tankiness good speed. He has tornado for this, which gets procced every ,3 sec to have the tornado on the target. Its not a straight line. " Previously the node required you to hit something to proc the return behavior. Also looks like these supports are on weaker side of things. ) Currently doesn't work with GMP tho so you're better off just using that (also barrage has a less multiplyer that affects poison while gmp's one doesn't. The Vengeant Cascade Anointment is mandatory, as it simply doubles your Damage. Boom! Doubled hits. 13 version of harvest WILL be added back in game. However, in the same breach rework severed in sleep gained minion wither on hit and envy aura. Newb here, dying instantly in T1 maps. Without Crucible it gets -500k from total DPS according to Pob. Result: Vengeant Cascade and barrage support on Power Siphon works. It allows you to get the Maximum Shock Effect when you shock enemies as though dealing 290% more Damage. Our defenses went up massively, our damage stayed similar to last league (possibly a lot higher if Vengeant Cascade works). 21 Crucible Poison Molten Strike I haven’t seen this discussed ( excuse me if it was or if this is an interaction that cannot work ) but Vengeant cascade grants 150% projectile speed to returning projectiles, et the bow mastery that grants modifiers to projectile speed apply to projectile damage would then increase returning projectile damage by 150% right? so it’s kinda like old vengeant cascade? When testing "Vengeant Cascade" with "Cobra Lash" I noticed a few things, first of all the projectile won't return until there are no remaining chains on a projectile. How does vengeant cascade interact with Tornado shot? Do the primary or secondary projectiles return? It used to be the primary projectiles only. Nimis really is a boon specifically. Yes ice shot shotguns, but they will not automatically explode on top of you anymore from returning. First we need to understand how to abuse vengeant cascade in single target setups. Power charge generation. (25-35)% increased Projectile Damage. -temporal chains went from 40% slower expiration of poisons to 25% slower. Report. Heatshiver is untouched, Vengeant Cascade was destroyed, but Returning Projectiles support can be even better. It has a secondary effect where it launches projectiles that deal damage based on the player character's weapon damage with each swing. Spectral Helix Attack, Projectile Level: (1-20) Cost: (7-9) Mana Attack Speed: 110% of base Attack Damage: (100-150)% of base Effectiveness of Added Damage: (100-150)% Requires Level 12 Throws a spectral copy of your melee weapon. Same reason people used hydrosphere, with chain you hit the target twice so with asenath's chant you can hit the target +20 times every 0. . Verdant Oil. " Instead, it now provides "Returning Projectiles have 150% increased Speed. Returning Projectile Support now replaces Added Cold Damage Support for Lightning Arrow and Ice Shot. Play it while you can - I really don't think Vengeant Cascade will survive the next league patch. While vengeance cascade nerf was expected, it turned out to be boring. Only time they do more damage is in mid range. Vengeant Cascade Frost Blade not working on Pinnacle Bosses? I have been trying to do more pinnacle bosses this league, and as the title would suggest am running frost blade with vengeant cascade. In my opinion Vengeance Cascade is totally broken for Explosive Arrow builds. Placing the orb right behind the target (don't need to be too precise, the unit size of the orb is generous) will return the fired projectiles and they'll hit the target a second time. As expected, since this data set isn't normalised, Clear Oils are seeing the most use. Sadism Support. 13 version of harvest WILL be added back in game. ago. There is even a picture available where you can see comparisons between each combination. Posted by mb131rc on Aug 28, 2023, 3:44:03 PM. most of those just removed an existing line, vengeant cascade removed /three/ lines! and it added an entirely new stat! weeks of. 70% less on a level one support gem, where that is the only stat that can scale. Quote this Post. Ice shot state after vengeant cascade nerfs? I really want to start the league with Ice shot, but the vengeant cascade nerf got me worried. considering its cheap if crafting items and not picking top tier watcher(my build most expensive item is watchers that costed 25divs) Posted by anti4z500 on Apr 19, 2023, 5:18:20 AM. Vengeant cascade is dead, (big nerf to mid game Lightning arrow / Ice shot). Quote this Post. 20 sec Can Store 1 Use(s) Attack Damage: (170-255)% of base Effectiveness of Added Damage: (170-255)% Requires Level 24 Chance to perform a swift counter-attack against all enemies around you when you are hit. Quote this Post. There definetely should be a huge penalty, sorry. 6. For ruthless. This is quite a big nerf in my view as this build is still a bit of a glass. Ultimatum WILL be back in maps. Toxic RainAttack, AoE, Chaos, Duration, Projectile, BowLevel: (1-20)Cost: (7-11) ManaAttack Damage: (50-72)% of baseEffectiveness of Added Damage: (50-73)%Requires Level 12Fire arrows into the air that rain down around the targeted area, dealing damage to enemies they hit and creating spore pods where they land. 1% representation, which is lower than skills like dominating blow. 21Barrage support allows every arrow released by arrow nova to hit the target it land. . Reply. PoEDB provides things come out each league, as well as items, uniques, skills and passives. i played a strength stacker poison molten strike assassin a long time ago and it was really fun. For the barrage math, its simply, you can. Vengeant Cascade nerf is something that's gonna hurt more, but still doable, even now not every version of this build uses it. I'm predicting Bloodnotch will take a hit too, though hopefully they don't completely destroy it; that would go against the point of their entire unique jewel rework. Tornado Shot is the same as before. If you play closed maps (anything with walls), you can get by on much less. Vengeant Cascade is for sure getting a nerf. I had a build with 18 mill. Roll a diamond flask with crit chance during use and drop the mana flask. The Vengeant Cascade is a really nice annoint which I guess we needed since totems now also die when you die. Requires. On its face it seems like a massive nerf to Nimis attack builds from last league if only 1 returning projectile stops at you and the rest fly off behind you to nowhere. BUT results have shown that Sniper's Mark is actually a bad mark for Vengeant Cascade. Lightning Arrow is much worse in PoE 3. In 3. Vengeant cascade annoint + pierce is absolutely nuts and it will double your dps on clear setup. Vengeant Cascade will probably see a nerf, but you can't start judging the strength of the support gem until you see final numbers. PoE Planner - Updated Passive Trees for 3. Poe ninja has seismic at a . Last edited by mb131rc on Aug 28, 2023, 4:22:09 PM. Opalescent Oil. I think Vengeant Cascade will receive a slight nerf but will still be top at the high end. the price is a response to fad/demand in a lot of cases though. 6. The Cascade Loop (only the large version) which takes us from desert to snow on the road all in 1. Leveling and ascendancy are free New tatoo can get Point blank 1pt So SST is also strong enough. If you decide to use Assassin's Mark instead, staying close-ish to the boss will be enough. Could have something to do with that. 2x for vengeant cascade and 3x for curtain call. I still think returning projectiles is a detriment to long term game balance and skill. Posted by yankuch on Apr 4, 2023, 7:09:27 PM. Using a synthesised claw with "Adds # to # Cold Damage to Attacks with this Weapon per 10. + Pretty good bossing with ballistas. Given the changes to Frost Blades damage, imagine current lightning strike but the projectiles deal 33% more damage, and you don't need "Strike additional target" anymore. It's just a bit too good right now. Anything to change the meta. Hi would this build be possible as assassin?Twitch: YT: • 5 Different Speed Leveling Campaign Builds Featuring Ignite Elementalist, Rage Vortex + Bladestorm Berserker, Phys Dot Scion, Storm Burst Totems Hiero, and Pyroclast Mines SaboteurAs far as I know, there isn't a compilation of Q and A about this notable so I'm making my own. 21] Vengeant Cascade Ele Hit Wander Build | Deadeye | Crucible | Path of Exile 3. 20 but couldn’t afford it then try Vengeant Cascade, for the low cost of Golden Golden Amber oil it nearly doubles the. Since there is still some discussion on whetever Vengeant Cascade is worth it or not, made a quick showcase limiting RNG factors to compare the difference in. 5 seconds before it goes into its second form. I got the node on my necklace, and every time I attack enemies with SST I don't see my shield return back to me, nor do I see any Shards from it do anything, but I would expect that Vengeant Cascade does not apply to Shards from SST. It's just a bit too good right now. Steel Champ might make a HUGE comeback!Support me on Patreon for Special Perks Click Show More To Open ⬇⬇⬇Subscribe Welp i guess BOTH nimis and vengeant cascade dead for exploding projectiles. This passive synergizes well with the Bow Mastery that increases damage based on projectile speed . Honestly without a solid investment of like 50 div on top of an omni I wouldn't go near TS when LA is as good as it is. Nerf to 2% life regen on ignite + fire multi from fire mastery was too. vengeant cascade is op in the current state. I was testing bunch of skills with vengeant. I wonder what the odds of Manaforged and Vengeant Cascade making it to next league untouched are. It increases your already good clear speed and also provides a. Spectral Shield Throw scales DPS based on the armour value of your shield, meaning you don’t need to buy an expensive weapon like most attack-based builds. Projectiles no longer return to you, they return to the other side of the screen. Ultimatum WILL be back in maps. You have the following options: 1). I've been doing juicy 100% life legion / essence farming with panopticon, and swapping to vengeant feels like i doubled my damage. Topaz Ring Requires Level 48 + (20-30)% to Lightning Resistance + (30-50) to Dexterity. Only nerf was vengent cascade and that was just converted into a skill. 50% increased Lightning Damage +(10-15) to all Attributes (10-20)% increased maximum Mana Lightning Damage with Non-Critical Strikes is Lucky: Recommended Anointments: Vengeant Cascade (Ring) Rare Ring - those can give you lots of Life and. Even if you shit out 500 projectiles, only 1 returning projectile can hit the target twice. Crystallised Omniscience Onyx Amulet Requires Level 61 +(10-16) to all Attributes Modifiers to Attributes instead apply to Omniscience +1% to all Elemental Resistances per 15 Omniscience Penetrate 1% Elemental Resistances per 15 Omniscience Attribute Requirements can be satisfied by (15-25)% of Omniscience That winter,. Ignite Reap/Exsang (100% fire conversion, debuffs do fire DOT). When testing "Vengeant Cascade" with "Cobra Lash" I noticed a few things, first of all the projectile won't return until there are no remaining chains on a projectile. Vengeant Cascade is a Notable Passive Skill in Path of Exile and has gained significant attention and discussion within the community. 25 sec Can Store 1. Opalescent Oil. In today's video, I'll be crafting a mana reservation helmet for my Vengeant Cascade Ele Hit Deadeye build in PoE 3. MORE SPEED :D Tattoos: +1 projectile, 8% flask effect, flask effect duration, movement speed. But I figure there are other good options too since the awesome part about Voidfletcher is the Void Shot itself which is actually very powerful on. Now causes supported skills to deal 40% less damage at gem level 1 (from 50%), up to 21%. Combined with vengeant cascade hydrosphere trick you almost quadruple your dps vs bosses(btw vengeant cascade also wrecks expedition shield mobs as it comes back to bite them from behind) Lightning arrow seems to be the skill of choice of 5-ways carries so i guess it's top clearspeed skill atm, and not TS, but it might also relate to HH buff. 22? Will it help skills with low projectile speed return more consistently and provide more returning projectiles without needing to have a high proj speed to start? Or does it make projectiles that are already returning just fly further behind you, thereby improving clear speed?Also is shield crush now just bis with the vengeant cascade nerf . 3. So its hard to make all the arrows hit the boss. Tornado Shot is the same as before. This change is quite bad for this build imho because on some tougher bosses it was nice to see the totems hammer the life bar away when my char died. Report Forum Post. On both Eater of Worlds and Shaper it felt like my dps was far lower than it should be and I did not see the visual effect of my blades returning to me. (0-19)%. Most oil use follows the natural rarity. Hello. (patch note did not have kinetic blast change so we think it's a bug) please. Hitting twice as fast doubles your damage, same as hit builds. Vengeant cascade is beyond dead P. This was the ONE good use of VC, an anoint only passive since its release in blight league and now its gone. You could already do it with Vengeant cascade, 1 pierce or chain, Tornado asenath's and stay close to the target: 4 hits per arrow fired (tornado, enemy, tornado, ground. With vengeant cascade infinite pierce it at least would've made some sense. Small PSA on Vengeant Cascade + Sniper's Mark. Steel Champ might make a HUGE comeback!Support me on Patreon for Special Perks Click Show More To Open ⬇⬇⬇Subscribe i guess BOTH nimis and vengeant cascade dead for exploding projectiles. Pro's & Con's. Even if Vengeant Cascade was not removed, I'd advocate starting with Panopticon because of this, since the difference between 50% shock effect and 10% shock effect is noticable. This is why "Vengeant Cascade" is so popular now, because it doubles the DPS with many bow skills. The oil. Exposure, power and frenzies, onslaught. 5-Gloves, Boots, Helmet, RingsIt will automatically nerf him in other areas. . But it still wouldn't get around the fact that MS projectiles explode and thus. Most projectiles with secondary effects. That nerf was done in a way that probably makes sense, and it's not doom and gloom. Fury Valve also works with the "Kineticism" Keystone. If you assume that one does every time, then boom double damage. This is quite a big nerf in my view as this build is still a bit of a glass. But what they did not expect was the fact that it only made things worse in terms of player. 46% of players are using Kaom’s Spirit for Rage Generation for Berserk. Returning Projectile Support now replaces Added Cold Damage Support for Lightning Arrow and Ice Shot. Maybe delirium herald stacker, but that wasn't as visually pleasing as VC, just straight up broken. Vengeant Cascade is a passive on the skill tree that recently went through a rework, leading it to become very powerful for any projectile-based build. . But I knew for sure the new build had to have the new OP gloves - Tanu Ahi, Vengeant Cascade, the best damage aura in the game - Hatred and Heatshiver, which to my surprise the developers didn’t change in POE 3. Delve Depth 250 Lvl 92 (Vengeant Cascade) Undergound River Lvl 92 (Vengeant Cascade) 100% Delirious Double Beyond Fractured Burial Chambers Bossing 4Way Timeless Domain Lvl 92 Al-Hezmin Lvl 79. [3. However, IDK about other skills with nimis because I never did them. The Vengeant Cascade Anointed Notable Passive Skill no longer provides 15% increased Projectile Speed, "Attack Projectiles Return to you", or "Returning Projectiles Pierce all Targets. And tornado moves makes it more annoying to hit. Beautiful-Grass-6630. Far Shot basically gives you 30% more Damage since the icey blades always travel the maximum distance (147% increased Projectile speed), The mark mastery gives massive Base Crit and the tailwind 4 pointer gives potentially massive mitigation as. You don't "need" to use Barrage. That's so awesome to. . Vengeant Cascade will get nerfed for sure, since this passive became OP (unintentionally I feel) by fixing and normalizing the returning projectile behavior for all skills this patch. It's stupidly broken. on Aug 17, 2023, 2:26:07 AM. Nemesis 3 WILL return in all of its glory. This is quite a big nerf in my view as this build is still a bit of a glass cannon. hell, the vengeant cascade nerf would have had to have taken much more time than the ascendancy changes. Most bow skills that fire projectiles and take Vengeant Cascade. This change is quite bad for this build imho because on some tougher bosses it was nice to see the totems hammer the life bar away when my char died. 25s). I guess. Most ascendancies have been changed. It's still a bow build. I want to go Breathstealer+Impossible Escape+Shaper Shield. Amount Part Description Meta; 13: The Cataclysm The Cataclysm 13 Level 21 Spell Gem Corrupted The mighty warriors traded in blows, the nimble archers in arrows, yet it was the brazen thaumaturgists who would bring catastrophe to all. Deception Orb — Gives the enemy team “Paranoia” making it difficult to see for them. all in all its still amazing build in 3. Posted by mb131rc on Aug 28, 2023, 3:44:03 PM. Vengeant. Farshot + pointblank are extremely meh. View Staff Posts Post Reply. Balance changes coming to Warriors and Field Items. Tornado Shot is the same as before. Finally, let's take a look at the breakdown of Oils consumed to anoint Notables. Also is shield crush now just bis with the vengeant cascade nerf . i'll probably just. thanks in advance and good loot exiles! Asenaths with Tornado + Hydrosphere + Power Charge on Crit + Onslaught is pretty much GG. 52% plays it with lightning arrow 22% artillery balista 12% ice shot 8% barrage 7% frost blades 6% sst 6% molten strike. Its easily the best jack of all trades build imho. I can also say it can only be done with katana and longsword. [3. 20 but couldn’t afford it then try Vengeant Cascade, for the low cost of Golden Golden Amber oil it nearly doubles the dps on forward-firing projectile attack builds. Vengeant cascade on shrapnel ballista might mean 20 stacks of poison per shot per totem with pierce. Maybe have a "returning projectile deals 50% less damage" kind of nerf. Vengeant Cascade + Hydrosphere died for the sins of Chain and Splash. I don't think Pathfinder will get nerfed massively but I do think Nature's Reprisal will get a nerf to chance to inflict Withered. Additionally, with the change to vengeant cascade, we now get every secondary projectile to overlap for just an annoint, which results in 975% more damage for splitting steel (with 15 projectiles) - an equivalent damage effectiveness. Siege ballista crucible notable is a nerf and bricks build. "Someone in my chat suddenly came in saying Divination Distillate wasn't working at all with Pathfinder's new Master Surgeon ascendancy notable. And this is the 4th league in a row of net nerfs, for a damn useless niche build not even in the charts. On top o. Volcanic Fissure Melee, Attack, Projectile, AoE, Slam, Fire Level: (1-20) Cost: 8 Mana Attack Speed: 80% of base Attack Damage: (130-185)% of base Effectiveness of Added Damage: (130-185)% Requires Level 12 Slam the ground, creating a winding fissure that deals area damage while travelling outwards. กระสุนที่ย้อนกลับมา มีความเร็ว เพิ่มขึ้น 150%. Last edited by mb131rc on Aug 28, 2023, 4:22:09 PM. Now that being said, Returning Projectiles support is a very strong support and it's quite likely the #1 support for any projectile skill that can use Sniper's Mark because Sniper's Mark causes projectiles to split into new projectiles and those split projectiles can return. Secondary projectiles of TS never returned AFAIK, same for scourge arrow. Thanks for watching guys, hope you have a great time with the build!Current POB: to @BehindEyesGamingPOE , check his chan. But if they add the spell gain from rest I think that it needs a slight nerf and meditate a slight buff. This support makes projectiles return to you, getting double hits on enemies, and gives you maximum distance damage from Far Shot. Just tested it with low damage on low lvl mobs just to be sure. I was with you for the price part, but comparing the shorty to the frenzy is nonsensical. you can try kb cf champ also, but generals on juice maps could be rough. -temporal chains went from 40% slower expiration of poisons to 25% slower. Do you think the new reworked Vengeant Cascade is a better option for the anointing? Edit: Well, I tried it, and it's quite amazing - can't imagine this without it. Vengeant Cascade is for sure getting a nerf. Splitting steel on standard sometimes starts to only shoot one projectile, even after Call of Steel. Also is shield crush now just bis with the vengeant cascade nerf . For example - Kinetic Blast. 21. Vengeant Cascade was gutted really hard in 3. This is quite a big nerf in my view as this build is still a bit of a glass cannon. 21. Hey ya'll ! Wanted to share with u guys a tips on getting huge DPS using any bow skills ! :) // How Hydro + Vengeant Cascade Works? //1. Hey guys, here is vengeant cascade lightning strike raider build. Vengeant Cascade is a notable passive skill that increases projectile speed and makes attack projectiles return. Currently my plan is not going for Lightning Coil in 3. Let's force everybody on the new lottery carousel. If so, it'll be an insane bossing skill for sure, especially with Savior/Paradoxica in endgame. Nimis. ThisIsWorldOfHurt • 6 mo. 21 made this build double in fun - the new Vengeant Cascade annoint is completely broken and insanely fun. First impressions: This notable is nothing special. Vengeant cascade is so broken, it will definitely blast. I had a blast this last league playing a poison molten strike build using mahuoxtl's, but it looks all but certain that vengeant cascade is going to be removed, so the build is preety much done (and, tbh, molten strike was lacking a bit clearwise for my taste anyway)Its not as insane as 3. AFK trading WILL be added. I think that you could get some nasty wallbouncing action. Version Changes 3. He has a count of 2 for the lightning arrow, and a count of six for the totems, which seems to be implying each skill is hitting twice. requirements: 55 Maximum Life +70% Total Elemental Resistances Non-Channelling Skills have -7 to Total Mana Cost Optional affixes: Chaos. Please don't nerf it ggg. 5. Anoints on amulets can activate any passive on the skill tree, including the hidden ones like Vengeant Cascade. It shows the 11 anoint only nodes like Vengeant Cascade. r/pathofexile. It stayed in the gutter for years. Tornado can only be hit for 1. Vengeant Cascade makes projectiles come back to you, hitting mobs again. Its possible that deadeye node that chains on ground hit would fall under the same conditions. ago. Posted byNot sure if Vengeant Cascade works properly with Spectral Shield Throw. Galvantic Arrow, Barrage support, Awakened Arrow Nova; Gives you 11 arrows (excluding any other sources of arrows you might have). All online resources I found point to that receipe. Path of Exile Wiki editing functions. ago. It gives - 15% increased Projectile Speed. Vengeant Cascade - 15% Increased Projectile Speed. 3. . It is a pretty small sample size but it seems to double your DPS as advertised, and I theorize in Lancing Steel's case it might actually do more than that as more projectiles might hit on the return than on the first fire, projectile speed also. This change benefits nobody except the people solo grinding these. 17] Scourge Arrow Poison Prolif Pathfinder -. This Amulet costs about 27-28 Divine Orbs depending on the roll, and you need Vengeant Cascade as your Anoint. Vengeant Cascade is one of the largely forgotten (because it was largely useless) hidden passive tree notables added all the way back in Blight league. Obviously the annoint opportunity cost is a million times lower though. Tornado Shot is the same as before. After the assassin nerf poisons do not get bonus damage from hitting faster. What do we think about vengeant cascade? would it be worth taking? Posted by Logzforlife on Apr 3, 2023, 5:24:36 PM. ago. I was thinking of doing something like this or Splitting Steel with saviour + beltimber, does fury valve. Especially in this setup with barrage and totems. Return is a behavior of projectiles that causes them to attempt to return to the entity that fired them after they hit a target. Posted by DiabloImmoral on Apr 4, 2023, 7:36:52 PM. P. I wasted two golden oils. It can hit same target twice. Since PoB already calculates your mines per second, the multiplier should be 6x. Whoever recommended vengeant cascade, is an MVP. Additional Info. Hey guys, we're back with some Frost Blades action! We wanted to try out vengeant cascade with FB and see how great the DPS is! Well, it turns out pretty GRE. " It's pretty much dead node without returning projectiles support.